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Author Topic: "THE FROST BUILD"  (Read 161 times)

January 10, 2013, 02:45:55 AM

trovlov

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This build could to with someone that knows how to script taking a closer look at this but it works VERY well. It will use abilities that consume buffs over everything else except for the Frost Bomb pull.

I would like to pull with Frost bolt for the slow and then cast Frost bomb but all the scripting option I have tried have failed to make it work.

If you are a mage and are frost specced.... this is your build. It rips through 1 and 2 targets and can cope with 3 if you are even in level with you npc targets.

January 10, 2013, 05:37:03 AM
Reply #1

Mgssidley

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Working great thank you!

Edit:
I would add the PetCheck();  function in the pull mob function or it goes long into the fight before summoning the pet sometimes.
« Last Edit: January 10, 2013, 05:53:33 AM by Mgssidley »

January 10, 2013, 18:19:14 PM
Reply #2

trovlov

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I have tried every way i can think of to work this so pet is called and Frost bomb works as a pull but it just wont do it. Literally if I add anything else to this start sequence (see below) then the Frost bomb will not pull and the bot idles.

function Settings()
   FightDist = 35
   PullDist = 35
end

function NextAction()
   if true then return end
end

function PetCheck()
   if GetPet() == 0 then
      CastSpellByID(31687, 0, true);
      Sleep(500);
   end
end

   function PullMob(MobAddr)
      
   _Log("Pull with: Frost Bomb");
      
   CastSpellByID(113092 , MobAddr , true);

   end



   function NextAction()
   
   if true then return end

end


function Fight()



In addition to this the bot will not allow me to use frost bomb in any other part of the rotation other than pull. In a perfect world I would like Frost Bolt as pull followed by Frost Bomb and then the rest of the sequence. BUT it just wont play nice. That said I have not found a better way of managing the buffs for frost Mages and imo frost is the best build for using the bot because of the aoe and burst damage in the first 3-4 casts.

Finally... I am glad someone else is using it.

NOTE: All coding in here has been copy and pasted from other builds and used to create this. i take absolutely no credit for anything other than the copy and pasting skills!


January 11, 2013, 04:08:50 AM
Reply #3

Mgssidley

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I have tried every way i can think of to work this so pet is called and Frost bomb works as a pull but it just wont do it. Literally if I add anything else to this start sequence (see below) then the Frost bomb will not pull and the bot idles.

function Settings()
   FightDist = 35
   PullDist = 35
end

function NextAction()
   if true then return end
end

function PetCheck()
   if GetPet() == 0 then
      CastSpellByID(31687, 0, true);
      Sleep(500);
   end
end

   function PullMob(MobAddr)
      
   _Log("Pull with: Frost Bomb");
      
   CastSpellByID(113092 , MobAddr , true);

   end



   function NextAction()
   
   if true then return end

end


function Fight()



In addition to this the bot will not allow me to use frost bomb in any other part of the rotation other than pull. In a perfect world I would like Frost Bolt as pull followed by Frost Bomb and then the rest of the sequence. BUT it just wont play nice. That said I have not found a better way of managing the buffs for frost Mages and imo frost is the best build for using the bot because of the aoe and burst damage in the first 3-4 casts.

Finally... I am glad someone else is using it.

NOTE: All coding in here has been copy and pasted from other builds and used to create this. i take absolutely no credit for anything other than the copy and pasting skills!

Ok so I realized that my problem was because the pet was on cooldown, and that's why it wouldn't be able to summon it right away sometimes. I too noticed while editing some other scripts that no matter what I couldn't get Frost Bomb to summon even after checking everything over. Not sure what it is.

 

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