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  • Mage - frost 4 1
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Author Topic: Mage - frost  (Read 1693 times)

November 27, 2012, 21:48:47 PM
Reply #15

Lodyha

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yeah, i tested frost bomb and nether tempest, both doesnt respond rly well so thats why are not implemented yet... :)

November 29, 2012, 19:39:42 PM
Reply #16

daboyj

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so whats wrong with this profile?

The mage casts with frostbolt, then runs halfway to the target letting a frozen orb to it, if the target isn't at the player yet the player gets to the target...


How can I add some distance ?   Would be very handy as a mage :)

Does the profile has something that it doesn't start attacking at xx% health ?  cause mine will pull even at 10% health

November 30, 2012, 15:33:50 PM
Reply #17

Lodyha

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The mage casts with frostbolt, then runs halfway to the target letting a frozen orb to it, if the target isn't at the player yet the player gets to the target...

How can I add some distance ?   Would be very handy as a mage :)


U can edit mage.lua file and increase FightDist = ...

December 02, 2012, 20:27:00 PM
Reply #18

Taurentony

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So this must be broken now because i cant even load this on my mage for some reason, the fire one works but not this one

December 15, 2012, 16:56:00 PM
Reply #19

crip

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Hi everyone,
I'm using the regular version of bot, with most recent updates of mesh and bot itself. I have a problem that my mage dies every time after 10mins, and I would assume it's because he isn't using frost barrier. So, naturally, I took a look at the code (planning to try to add ice barrier myself if it wasn't there), but I found Ice Barrier part there and it looks like :
-- Under 90% Hp Ice Barrier
      if PlayerHpPercent() < 90 and IsSpellKnown(11426) and IsSpellReady(11426) then
         _Log("Ice Barrier");
         CastSpellByID(11426, Me, true);
         NextAction();
So I realized that my hero is supposed to use it on 90% of hp already, but he doesn't actually use it at all. I would be really grateful if someone could help me on this.
« Last Edit: December 15, 2012, 21:27:26 PM by crip »

December 16, 2012, 21:50:58 PM
Reply #20

telcy

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Hi everyone,
I'm using the regular version of bot, with most recent updates of mesh and bot itself. I have a problem that my mage dies every time after 10mins, and I would assume it's because he isn't using frost barrier. So, naturally, I took a look at the code (planning to try to add ice barrier myself if it wasn't there), but I found Ice Barrier part there and it looks like :
-- Under 90% Hp Ice Barrier
      if PlayerHpPercent() < 90 and IsSpellKnown(11426) and IsSpellReady(11426) then
         _Log("Ice Barrier");
         CastSpellByID(11426, Me, true);
         NextAction();
So I realized that my hero is supposed to use it on 90% of hp already, but he doesn't actually use it at all. I would be really grateful if someone could help me on this.

maybe you should change priority. put this spell more on top ;)

December 19, 2012, 00:06:44 AM
Reply #21

sgm77

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Ice Barrier is instant cast, shouldn't the code be:

CastSpellByID(11426, Me, false);

instead of:

CastSpellByID(11426, Me, true);

December 28, 2012, 11:43:49 AM
Reply #22

Woodstah

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Using this now and it seems to work propperly up to the part that when i'm below 100% health and i just killed something, the module waits untill full health is returned without doing anything.

At lvl 85 it does conjure "conjured mana cake" but it doesnt use it. Can you add a line where, instead of contineously conjuring the cakes, the mage also uses the cakes and starts farming automatically again when the mage his hp is at 100% again?

Thanks in advance!

December 28, 2012, 12:25:57 PM
Reply #23

Woodstah

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I don't know if it helps or not to solve the problem i wrote in my previous post but here is a macro i use for drinking / eating:

#showtooltip item:58257
/run local i1,i2,f="Conjured Mana Cake","Highland Spring Water",H2o or CreateFrame("Button","H2o",nil,"SecureActionButtonTemplate") f:SetAttribute("type","item") f:SetAttribute("item",GetItemCount(i1)>0 and i1 or i2)
/click H2o

it uses mage food if you have, else vendor water/food. You can ofcourse replace Highland Spring Water and itemid for the tooltip with your favorite food/water.

January 01, 2013, 21:02:20 PM
Reply #24

Woodstah

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+1 for rep since everything, except the point i stated in the post above, seems to work great.

January 05, 2013, 11:12:45 AM
Reply #25

Woodstah

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Problem with healing up is solved.

Check out this post if you're interested: http://mmocrawlerbots.com/forum/english-support/reworked-regeneration/new/#new

 

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