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  • Arms Warrior 5 3
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Author Topic: Arms Warrior  (Read 2243 times)

November 26, 2012, 13:12:43 PM
Reply #15

Laany

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playing yeah not with bot :>

but sounds nice for warrier =)


if someone need to :

Code: [Select]

 if PlayerHpPercent() < 25 and IsSpellKnown(121279) and IsSpellReady(121279) then
        _Log("Lebensblut");
         CastSpellByID(121279, Me, false);
         NextAction();
        end

        if PlayerHpPercent() < 75  then
        _Log("Lebensgeist");
        LuaDoString("if GetItemCount(89640) > 1 and GetItemCooldown(89640) < 1 then UseItemByName('Lebensgeist', 'player') end")
        NextAction();
        end


Yea it's possible to add those spells also, i've never noticed health to be a problem with my warrior, with Victory Rush i'm hardly below 90%, but people are free to modify my CustomClass to their own choosing, might add your spells and items in a future release or if people reply that they really want them added.

December 02, 2012, 17:28:02 PM
Reply #16

Cliffisen

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Is it possible to add some kind of check before pull and if the health is below say 50% it will use bandages ?

December 02, 2012, 18:31:45 PM
Reply #17

bubba1234

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Made a CustomClass for Arms Warrior.



+rep!.. great custom class, its a must for all warriors :) <3 it, thanks :)

December 06, 2012, 19:11:14 PM
Reply #18

khalannz

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its working great! - I have one smalle problem thou.. I have been monitoring my warrior, and it never uses overpower, not even when it procs with taste for blood? ..

Only me whos having this problem?

Cheers anyways! Good work!

December 07, 2012, 10:57:06 AM
Reply #19

Laany

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its working great! - I have one smalle problem thou.. I have been monitoring my warrior, and it never uses overpower, not even when it procs with taste for blood? ..

Only me whos having this problem?

Cheers anyways! Good work!

It should cast Overpower just that in the starndard rotation i built it's at the bottom of the priority list.

From my experience Slam seems to be a better damage output when grinding, if you want to change the priority you can edit the class and move the overpower part that is almost at the end up a little to where you want it to be priority-wise.

December 24, 2012, 14:12:49 PM
Reply #20

Pardie

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Im watching my warrior use the profile but i was woundering why it keeps trying to cast victory rush all the time?

January 06, 2013, 14:31:49 PM
Reply #21

Botfan

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here also that VR issue... if there is no buff after killng a mob (long walk to next or so) its trying forever but nothing happens

Code: [Select]
[14:30:44] - Cast Victory Rush
[14:30:46] - Cast Victory Rush
[14:30:47] - Cast Victory Rush
[14:30:49] - Cast Victory Rush
[14:30:50] - Cast Victory Rush
[14:30:52] - Cast Victory Rush
[14:30:53] - Cast Victory Rush
[14:30:55] - Cast Victory Rush
[14:30:56] - Cast Victory Rush
[14:30:58] - Cast Victory Rush

January 06, 2013, 14:41:33 PM
Reply #22

Botfan

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changed VR into following, works for me now:

Code: [Select]
if IsSpellKnown(34428) and HasBuff(Player,32216)  == true then
_Log("Cast Victory Rush");
CastSpellByID(34428, Target, true);
return;
end

January 18, 2013, 13:33:03 PM
Reply #23

preffs

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working fine for me, he nukes the  s**t of the mobs :P

February 16, 2013, 07:27:53 AM
Reply #24

cartoonchikn

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After the last patch to the bot my warrior custom class only wants to cast VR. Even after removing VR from the script it still wants to cast VR. Any ideas?

February 16, 2013, 18:42:19 PM
Reply #25

cartoonchikn

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changed VR into following, works for me now:

Code: [Select]
if IsSpellKnown(34428) and HasBuff(Player,32216)  == true then
_Log("Cast Victory Rush");
CastSpellByID(34428, Target, true);
return;
end

I even tried this and still not working.

February 17, 2013, 08:52:58 AM
Reply #26

cartoonchikn

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Started over a with a new/fresh download of the bot and it still sticks on casting VR once the script is run. If more than one mob is detected it does cast SS, but the sticks on VR continuously.

February 18, 2013, 07:49:24 AM
Reply #27

kolbenhans

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try to add: IsSpellReady(34428)

regards Kolbenhans

February 18, 2013, 13:25:50 PM
Reply #28

cartoonchikn

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try to add: IsSpellReady(34428)

regards Kolbenhans

I just added line value to script and still stuck on VR. Maybe someone can read over the script for me. Maybe I'm missing something.

February 18, 2013, 13:37:29 PM
Reply #29

cartoonchikn

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Disregard issue resolved.

CusomClasses.ini needed edited to reflect Warrior\Warrior.lua

 

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