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Author Topic: Guardian Druid  (Read 849 times)

October 26, 2012, 19:06:03 PM

rukabear

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Guardian Druid Custom Class.

Update - 10/27/2012: Added self healing and MoW buff check.  Also added Maul as aggro dump if nothing ready.

Update - 11/12/2012:  Been really busy lately and haven't had time to fix this yet.  Will update again when I have the issues in this fixed.

UPDATE! - 11/15/2012: Finally fixed and updated this.
New features include:

  • Rage Detection! Will use spells like maul as a rage dump when over 90 and will use frenzied regeneration to maintain health (but limited to over 30 rage to make for slightly less frequent (ie, not spammed), but larger heals)
  • Fixed MotW Buff checks
  • Renewal if below 30% health
  • Berserk is cast if there are 3+ mobs and will try to focus on spamming Mangle during its duration.
Known bugs include Thrash, Swipe, and Faerie Swarm not working.  Any tips to get these working would be appreciated.

Feedback is always appreciated.
« Last Edit: November 16, 2012, 02:18:41 AM by rukabear »

October 29, 2012, 09:19:15 AM
Reply #1

Timmid

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I'm going to try this out. Thanks man.

October 31, 2012, 14:52:56 PM
Reply #2

henning

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im having a problem that it keeps jumping in form like it dont know what attack it shall use to kill the mob into i press an attack then its works fine :)

November 02, 2012, 16:24:49 PM
Reply #3

papoka12

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Hello

I've a question, when fighting in bear form why dont use Thrash and Faerie Swarm?

November 04, 2012, 23:43:09 PM
Reply #4

Biggimaus72

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So, this is how fearie swarm works and he buffs Mark of the wild.. I have the problem, that the bot stops an the interface get stuck aswell. I think it's the bot itself having a prob..


function Settings()
   FightDist = 10;
   PullDist = 30;
end

function PullMob(MobAddr)
   --prepull mdw check
   if IsSpellKnown(1126) then
    LuaDoString("local c=0 for i=1,30 do local B=UnitBuff('player',i); if (B==GetSpellInfo(1126)) then c=1 end end if c==0 then CastSpellByName(GetSpellInfo(1126)) end")
    NextAction();
   end

   if IsSpellKnown(5487) and not HasBuff(Player, 5487) then
   _Log("Cast Bear Form");
   CastSpellByID(5487 , Player , false);
   NextAction();
         end

       if IsSpellKnown(770) and not HasBuff(MobAddr, 770) then
   _Log("Faerie Fire");
   CastSpellByID(770 , MobAddr , false);
   NextAction();
   end
 end

function NextAction()
   if true then return end
end

function Fight()
   Target = GetAttacker(1);

   StartAutoAttack();

November 08, 2012, 05:39:42 AM
Reply #5

poppen89

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So I have a problem with this original script. Whenever he targets anything that does not aggro itself (Yellow's) I keep getting the text: "[05:30:30] - 1b5051a8"
And the char itself just stands there. I am specced for feral swarm etc. so dont see any problem there.

November 15, 2012, 22:24:18 PM
Reply #6

rukabear

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Updated and working again.  Thrash, Swipe, and Faerie Swarm still don't work...  Not sure what to do there, but has great survivability now and other new features.  See original post for updated features and new file to download.

 ;D

 

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