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Author Topic: Upgraded Proto Warrior  (Read 375 times)

January 19, 2013, 13:40:33 PM

Yui

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So what I did, was I took http://mmocrawlerbots.com/forum/warrior/arms-warrior/ and simply have rewritten it to Proto spec, deleted some parts that only arms could use, so the bot won't have any problems with killing the mobs. If any problem occurs, don't hesitate post it here I'll try to fix.

P.S.: I still can't find the way to make the Spell Devastate to work.

The talents I suggest to use.

« Last Edit: January 19, 2013, 13:42:46 PM by Yui »

January 19, 2013, 13:41:58 PM
Reply #1

Res

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So what I did, was I took http://mmocrawlerbots.com/forum/warrior/arms-warrior/ and simply have rewritten it to Proto spec, deleted some parts that only arms could use, so the bot won't have any problems with killing the mobs. If any problem occurs, don't hesitate post it here I'll try to fix.

P.S.: I still can't find the way to make the Spell Devastate to work.


where is the file?:D

edit: you added it hehe ^^
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January 19, 2013, 13:43:53 PM
Reply #2

Yui

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Yes, sorry, just got a bit distracted, added the image with 2 talents suggested. Double time for faster charge and the second wind for easier regeneration, because it's simply op, so it will be sufficient till level 85 for 100%. ^_^

P.S. Well if there is any other bugging class, say to me, I'll look up to it and try to get it fixed, so it will work a bit better, right now trying to fix the Discipline preists bug, that when it has more than 1 attacking him, he bugs until he dies )

January 19, 2013, 13:46:58 PM
Reply #3

Res

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Yes, sorry, just got a bit distracted, added the image with 2 talents suggested. Double time for faster charge and the second wind for easier regeneration, because it's simply op, so it will be sufficient till level 85 for 100%. ^_^

P.S. Well if there is any other bugging class, say to me, I'll look up to it and try to get it fixed, so it will work a bit better, right now trying to fix the Discipline preists bug, that when it has more than 1 attacking him, he bugs until he dies )

yui so the devastate is buggy? in this custome class?
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January 19, 2013, 13:54:44 PM
Reply #4

Yui

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Devastate isn't being read as a "spell" because it's a specialization skill + it creates a buff on a target and it hasn't got any CD, it has GCD only, so we need a thing that reads it as GCD bases spell, I' try to figure something out, the spell is in code but it still doesn't work, hard to guess why)

January 19, 2013, 14:00:26 PM
Reply #5

Res

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Devastate isn't being read as a "spell" because it's a specialization skill + it creates a buff on a target and it hasn't got any CD, it has GCD only, so we need a thing that reads it as GCD bases spell, I' try to figure something out, the spell is in code but it still doesn't work, hard to guess why)


Devastate replaces this spell : http://www.wowhead.com/spell=7386

i make a code in 5 mins could you test it?:D
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January 19, 2013, 14:05:24 PM
Reply #6

Yui

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With the greatest pleasure :3

January 19, 2013, 14:07:07 PM
Reply #7

Res

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With the greatest pleasure :3

Code: Lua
  1.  
  2. if IsSpellKnown(20243) then
  3.         if IsSpellReady(20243) then
  4.                 _Log("Cast Devastate");
  5.                 CastSpellByID(20243,Target,False);
  6.                 NextAction();
  7.         end
  8. else
  9.         if IsSpellKnown(7386) then
  10.                 if IsSpellReady(7386) then
  11.                         _Log("Cast Sunder Armor");
  12.                         CastSpellByID(7386,Target,False);
  13.                         NextAction();
  14.                 end
  15.         end    
  16. end
  17.  
  18.  
  19.  

Maybe :D
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January 19, 2013, 14:07:42 PM
Reply #8

Yui

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Checking in a sec, I'll reply in 1-2 mins :P

January 19, 2013, 14:14:34 PM
Reply #9

Res

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Devastate isn't being read as a "spell" because it's a specialization skill + it creates a buff on a target and it hasn't got any CD, it has GCD only, so we need a thing that reads it as GCD bases spell, I' try to figure something out, the spell is in code but it still doesn't work, hard to guess why)

specialization skills are spells too

For example i have assasination rogue and i have a specialization spell this:

Code: Lua
  1.  
  2. --Use Mutilate if have 55 energy and less then 3 CP
  3.         if IsSpellKnown(1329) and IsSpellReady(1329) and GetPlayerEnergy()>=55 and GetComboPoints() <= 3 then
  4.                 _Log("Mutilate");
  5.                 CastSpellByID(1329, Target, false);
  6.                 return;
  7.         end
  8.  
  9.  
  10.  
  11.  
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January 19, 2013, 14:18:31 PM
Reply #10

Yui

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Somehow I get the same error everytime, Error attempt to call for a nill value. Confusing )

January 19, 2013, 14:43:16 PM
Reply #11

Res

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Somehow I get the same error everytime, Error attempt to call for a nill value. Confusing )

log in with your warrior and type this

/cast 20243

on a target just go to an npc (enemy) and write this. If he uses Devastate the ID of the devastate is good. If not the id is incorrect. Check it. And post the result.


P.S Screenshot the error you get from the bot.(and attach it!!)
The Button's Function is to say thanks to the forum user who helped on you or made a great usable profile etc.. for everyone:) |Thx for The Premium CBTeam!!<3|

January 19, 2013, 15:43:20 PM
Reply #12

Yui

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/cast 20243 doesn't do a thing actually, dunno why no effect at all. SO i be the spell is distinguished as "effect" or something like that, hmmmmm hard :P

January 19, 2013, 16:22:20 PM
Reply #13

Res

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/cast 20243 doesn't do a thing actually, dunno why no effect at all. SO i be the spell is distinguished as "effect" or something like that, hmmmmm hard :P

well i'm not able to help you in this case pls contact with one of the site's administrator!:) and sorry:/
The Button's Function is to say thanks to the forum user who helped on you or made a great usable profile etc.. for everyone:) |Thx for The Premium CBTeam!!<3|

January 19, 2013, 16:26:22 PM
Reply #14

Yui

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No worries mate, it's server side probelm, as the spell isn't being read as real "spell", so needs a different coding to be actually cast ^_^

 

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